Stomper

Active

  • Double Jump: Press space twice to double jump with a 20-second cooldown. Amplifies jump height by 1.3x.
  • Stomper's Fall: Fall damage is transferred to nearby entities upon landing. Maximum fall damage is 10, with up to 2 true damage applied to enemies.

Passive

  • Fall damage is transferred to entities within a certain radius when landing.
  • Damage multiplier of 1x for regular fall damage transfer.

Items

  • Compass
  • Leather Boots named Black Airforce 1s