Stomper
Active
- Double Jump: Press space twice to double jump with a 20-second cooldown. Amplifies jump height by 1.3x.
- Stomper's Fall: Fall damage is transferred to nearby entities upon landing. Maximum fall damage is 10, with up to 2 true damage applied to enemies.
Passive
- Fall damage is transferred to entities within a certain radius when landing.
- Damage multiplier of 1x for regular fall damage transfer.
Items
- Compass
- Leather Boots named Black Airforce 1s