HunterRangedTrackerUses a bow to track and hunt enemies. Enemies shot are slowed and bleed. Hunter can briefly see enemies through walls.
SniperRangedPrecisionWields a high-speed crossbow that shoots arrows in a straight line without gravity. Slowly regenerates arrows over time.
SnowkingRangedMobilityWields snowballs as a weapon to deal damage and knockback. Passively regenerates snowballs and gains increased movement speed on snow.